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A Thinking Ape

We build communities through massively multiplayer mobile games

AcquiredWinter 2008Gaming

About A Thinking Ape

We build communities through massively multiplayer mobile games

Risk Analysis

Category Risk

45%death rate

Gaming: 13 of 29 startups failed

CRITICAL

Team Size

75people

Median for failed in Gaming: 2

Median for active in Gaming: 12

Founded 2008 — older batches naturally have higher attrition rates. Death rate comparisons should account for age.

External Resources

Post-mortem content hosted on startups.rip — we provide the analytics layer.

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