
A Thinking Ape
We build communities through massively multiplayer mobile games
AcquiredWinter 2008Gaming
About A Thinking Ape
We build communities through massively multiplayer mobile games
Risk Analysis
Category Risk
45%death rate
Gaming: 13 of 29 startups failed
CRITICALTeam Size
75people
Median for failed in Gaming: 2
Median for active in Gaming: 12
Founded 2008 — older batches naturally have higher attrition rates. Death rate comparisons should account for age.
External Resources
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